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Friday, March 30, 2012

Creative launches Sound Blaster range

Creative launches Sound Blaster range
Creative Technology has launched in India a new range of Sound Blaster products.
NEW DELHI: Creative Technology has launched in India a new range of Sound Blaster products comprising the Sound Blaster Recon3D sound card series together with the Sound Blaster Tactic3D gaming headset series. 

In addition to the new Sound Blaster products, Creative will also launch a range of affordable gaming headsets called the Creative Draco series. This series will feature edgy IDs and good gaming audio at attractive prices. The new products include sound card range including Sound Blaster Recon3D PCIe; Recon3D Fatal1ty Professional Series; Recon3D Fatal1ty Champion Series; and Recon3D (External solution).

Among gaming headsets there is Sound Blaster Tactic3D Wrath wireless gaming; Draco Junior Headset HS-430; and Draco Headset HS-850.

New products launched in the market are Sound Blaster Recon3D PCIe, Sound Blaster Recon3D Fatal1ty Professional Series, Sound Blaster Recon3D Fatal1ty Champion Series, Sound Blaster Recon3D (External solution). Gaming Headsets include:

Sound Blaster Tactic3D wrath wireless gaming

The special edition wireless headset combines the legendary Sound Blaster audio quality with a slick design featuring illuminated ear cups housing massively powerful 50mm FullSpectrum drivers, a removable microphone, integrated volume and mute controls, and uncompressed wireless technology designed to deliver THX TruStudio Pro-enhanced audio on your PC or Mac. The device is priced at Rs 11,999

Draco Headset HS-850 

The Creative Draco HS-850 gaming headset feature large 40mm Neodymium drivers that deliver explosive bass. The headset is priced at Rs 3,999

Draco Headset HS-430

The Creative Draco HS-430 gaming ultra portable headset has pleasing audio performance with superb bass and is priced at Rs 1,999

These products will be available in India at selected retail outlets from end of April 2012.




BenQ launches Joybee GP2 mini projector @ Rs 39,137

BenQ launches Joybee GP2 mini projector @ Rs 39,137
BenQ mini projector Joybee GP2.
BenQ has launched its mini projector Joybee GP2 in India. The palm-sized projector comes with an iPhone/iPod compatible dock and is 720p HD ready. 

BenQ claims that Joybee GP2 features a power-efficient 3LED projection technology, and can project for 30,000 hours in Eco mode without any fall in brightness. The projector has a touch-sensitive control panel and an intuitively designed user interface.

Weighning 565gm, the projector comes with two built-in 2W speakers. It can support a variety of devices such as HDMI, PC/AV connector, SD card and USB reader.

The Joybee GP2 can project up to a maximum screen size of 160-inches, while the 1.13 short throw ratio means one can project 44-inches at a 1-metre distance. It also has a basic speaker. Joybee GP2 is priced at Rs 39,137.




HTC One X coming to India in April

HTC One X coming to India in April
HTC One X smartphone
HTC India has announced on their Facebook Page that their new flagship device -- HTC One X -- will make its debut in the country this April. The One X was announced at MWC 2012, and will reportedly launch in India on Airtel's network. However, an unlocked version too would be available. 

The smartphone comes with a 4.7-inch HD display (720x1280p), and is powered by a 1.5GHz quad-core processor from Nvidia. It runs Android 4.0 Ice Cream Sandwich, and packs HTC's Sense 4.0 technology. The device is 8.9mm thick, and features an 8MP camera with an LED flash (1080p HD video recording), which is one of the best available in the Android line up.

HTC One X comes with 32GB of storage and 1GB RAM. It also boasts of HDMI port, NFC capabilities, and has built-in Beats Audio technology. The device also houses an 1800mAh battery pack.

The phone's camera is powered by the HTC ImageChip, which allows the camera to turn action shots into crisp photos. The smartphone can take four digital photos per second. The device is expected to be priced upward of Rs 30,000.




Google planning low-cost tablet PC


Google planning low-cost tablet PC: Reports
Google is teaming with Asia-based hardware makers on a low-priced, 7-inch tablet computer.
SAN FRANCISCO: Google is teaming with Asia-based hardware makers on a low-priced, 7-inch tablet computer to challenge offerings byAmazon.com and Apple, reports said on Thursday. 

Android software backed by the California internet giant will power hardware built by partners including Samsung and Asustek to compete with iPad and Kindle devices, according to Digitimes and the Wall Street Journal.

An Asustek tablet could be released as early as May with a price of $199 to make it an option for shoppers considering the Kindle Fire made by Amazon.com, said Digitimes.

Google putting its weight behind an economical tablet would likely put pressure on other gadgetmakers to lower prices. Google did not respond immediately to an AFP request for comment.






Tuesday, March 27, 2012

NFC-based phone sales to touch 100m in 2012


NFC-based phone sales to touch 100m in 2012: Research
Some 100 million cellphones using Near-field Communication (NFC) technology will be sold this year.
Some 100 million cellphones using Near-field Communication (NFC) technology will be sold this year, with sales more than tripling from a year ago, research firm Berg Insight said on Monday. 


Handset vendors released more than 40 NFC-enabled models in 2011, hoping to tap emerging market for mobile payments.


NFC enables data to be exchanged wirelessly over distances of a few centimeters, meaning mobile phones can be used to pay for goods, store electronic tickets, download music and swap photos and business cards.


Berg Insight said it expects the global market for NFC phones to grow to 700 million phones in 2016 from 30 million in 2011.


NXP Semiconductor is the leading manufacturer of NFC chips, while also Inside Secure has won some deals







Wishtel launches Android tablet Ira @ Rs 4,000

Wishtel launches Android tablet Ira @ Rs 4,000
Wishtel launched two tablets costing between Rs 4,000 and Rs 5,500 on Friday.
Wishtel launched two tablets costing between Rs 4,000 and Rs 5,500 on Friday, becoming the third company to introduce low-cost tabletswithin the week. 

Ira, the seven-inch Andoid tablet supports more than Indian languages besides HD video, Wi-Fi and 3G. The tablets have an in-built memory beginning from 2 GB that can be expanded to 32 GB.

Wishtel will sell through 350 distribution and support centers, targeting end users such as students, homemakers and corporate executives.

The company that makes the tablets in Maharashtra and Gujarat said it would participate in the second bidding round for Aakash.

The $35 tablet Aakash was launched in October last year and managed to secure more than 1-lakh pre-bookings in a matter of days. Pegged as the world's cheapest, the tablet is sold at Rs 2,276, compared to an iPad which begins from around Rs 28,000.

Early this week, two Indian companies engaged in making computer peripherals and commodity trading launched tablet personal computers or tablets at a fraction of high-cost tablets.

Zync launched its seven-inch tablet on the Android Ice Cream Sandwich at Rs 8,990 while IntexTechnologies launched i-Tab, an eight-inch Android tablet priced at Rs 11,900.

ABI Research suggests the sub-$400 tablets will grab more than 60% share of the market by 2016.

HTC's One X smartphone can take 4 pictures per second


HTC's One X smartphone can take 4 pictures per second
HTC One X
TAIPEI: HTC Corp is marketing a new smartphone that can take four digital photos per second, a model the Taiwan maker hopes can help reverse its falling revenue amid keener competition.


The company unveiled on Monday the HTC One X. It allows users to snap pictures while watching videos or movies. HTC executive Jack Tung said the model integrates various consumer demands while maintaining its user friendliness.


He said the quad-core phone with a 4.7 inch screen will be a chief revenue generator, judging from a strong pre-order response. It runs on Android's latest " Ice Cream Sandwich" operating system and sells for $705.


HTC has reported a 26 per cent profit drop in the final quarter of 2011 and expects revenue to fall in the first quarter of 2012.





Sunday, March 25, 2012

Evolution of Samsung into a mobile giant

Evolution of Samsung into a mobile giant
SEOUL: When Samsung Electronics rushed its first smartphone to market in a panicky response to the smash-hit debut of the Apple iPhone, some customers burned the product on the streets or hammered it to bits in public displays of disaffection. 

Complaints ranged from dropped calls and a clunky touchscreen to frequent auto rebooting and a dearth of applications. 

"It was just awful," said Kim Sang-uk, 27, who bought the Omnia in late-2009 just before starting his first job. "I just wanted to throw it away, but couldn't because I was on a 2-year contract. It was the kind of phone where you'd say 'no', even if someone gave it to you for free." 

Samsung Mobile President JK Shin admitted it was a tough time. The company had seen a 1 trillion won ($885 million) profit in its telecom sector in the first quarter of 2010 halved in the following quarter after Apple Inc's latest iPhone took the market by storm. 

"We were facing a really serious crisis," Shin said later. 

Soap vs perfume
Yet on the 9th floor of Samsung Electronics headquarters in Seoul housing the mobile division's design center, Lee Minhyouk said he was not feeling the heat. Samsung Mobile's vice president for design and his team were already working on its next smartphone, the Galaxy, and this would be truly a worthy opponent to the iPhone. 

Samsung has sold 44 million Galaxy units since its launch in June 2010 on its way to displacing Apple last year as the world's top-selling smartphone maker. Its success evolved from the Omnia, said Lee, who at 40 is the company's youngest senior executive. 

"Without Omnia and Samsung's previous models, there would have been no Galaxys. There's a design link among these products," he said in an interview at his office. "They shouldn't be viewed as fragmental design. They share our deep deliberation on technology, color and design language." 

Samsung's chequered entry into the smartphone market is emblematic of the South Korean conglomerate's strengths and weaknesses. 

Its strategy has always been to be the "fast executioner", the first in the market with a copycat product when a new opportunity is presented. But it is not known as a great innovator or a company like Apple that can literally create a new market with an iconic product. 

To become a truly innovative company, Samsung needs to explore the art, as well as the science, of what it does, critics say. 

"Samsung is like a fantastic soap maker," said Christian Lindholm, chief innovation officer of service design consultancy Fjord based in Finland. "Their products get you clean, lathers well. However, they do not know how to make perfumes, an industry where margins are significantly higher. Perfume is an experience. Perfume is meant to seduce, make you attractive and feel good. You love your perfume, but you like your soap." 

Designing something people can love is an art, which requires risk taking and is based more on experience than data. "Samsung needs to learn to lead more. They analyze all creativity to death, they lack self confidence," Lindholm said. 

"Korea has to leap into the experience industry," she added. "I think they have only five years before they are the new Japan, outmaneuvered by the Chinese who are quickly learning the soap business." 

Evolution vs creation
Lee's office atmosphere and his comments seem to reinforce an image of a company whose culture leans more to evolution than big-bang creationism. 

His design sanctum looks much like any other Samsung department, a Dilbert sprawl of desks and cubicles with framed aphorisms from the founding family on the walls: "Be with Customers" and "Create Products that Contribute to Humanity" and also this one: "Challenge the World, Create the Future". 

The office may lack the exotic art, exercise balls and creative toys of Silicon Valley decor, but Lee and his team are borrowing some start-up techniques for tapping the design muses. 

Lee, who has acquired the moniker of "Midas" for his golden touch with the Galaxy series, has travelled to Brazil's Iguazu Falls and the ancient city of Cuzco in Peru for inspiration. Samsung sends the design team on such trips across the world to stoke their imaginary fires. 

Images or emotions they pick up on these trips can be "naturally expressed in design languages or lines and colours", said Lee, who started out designing cars for Samsung's failed auto joint venture with Renault in the 1990s. 

The design process can also be more mundane, he adds. 

"Designing is just part of your life. You study, do some research on future trends and experience stuff you haven't done before. All this stuff interacts to create a new design." 

If money was the answer to innovation then Samsung Electronics would certainly rank among the best in the world. Samsung spent 10 trillion won ($9 billion) on research and development in 2011. 

Indeed, the annual Bloomberg BusinessWeek survey of most innovative companies ranks Samsung 11th on its list of top-50 most innovative companies, though it trails local rival LG Electronics in 7th and Sony in 10th. 

Part of Samsung's design philosophy is to leverage the conglomerate's ability to manufacture inhouse the components in its products, including microchips and flat screens - an advantage over Apple for instance, which has to outsource most of that. 

Samsung readily acknowledges it has yet to attain Apple's innovative spark. And Lee concedes he is no match - yet - for Jonathan Ive, the genius designer behind the distinctive look and feel of Apple's range of phones, tablets and other must-have consumer gadgets. 

By most accounts, Ive's success at Apple stemmed from his close personal relationship withSteve Jobs - a classic marriage between gizmo-maker and entrepreneur. 

Lee, who said he has never met Ive, has a more corporate relationship with top managers at Samsung. He believes, however, that paradigmatic breakthroughs are a matter of the right product coming at the right time. 

"I might not be at (Ive's) level yet, but I believe Samsung will produce such iconic products one day. It's not just effort that makes it possible for a new product to be a massive hit. It also has to be timely, and technology should be ready to make a certain design a reality." 

Apple aptitude
That Samsung might eventually wind up with some Apple aptitude has to worry company executives at its Cupertino, California headquarters. 

Samsung and Apple are locked in an escalating global patent battle, as they jostle for top position in the booming smartphone and tablet markets. Apple fired the first salvo in April last year, arguing Samsung had "slavishly" copied its iPad and iPhone. Since then both have taken legal action against each other in several countries claiming patent infringements. 

Lee takes personal affront at the copycat charge. 

"I've made thousands of sketches and hundreds of prototype products (for the Galaxy). Does that mean I was putting on a mock show for so long, pretending to be designing?" 

"As a designer, there's an issue of dignity. (The Galaxy) is original from the beginning, and I'm the one who made it. It's a totally different product with a different design language and different technology infused." 

And a different marketing approach. While Apple has a simple product line-up for the iPhone and iPad, Samsung has bombarded the market with varieties of the Galaxy, the Wave phone, which uses Samsung's own 'bada' platform, and most recently with a phone-tablet. 

Lee sees no harm in this tweaking-rather-than-innovating approach, saying it plays to the company's corporate strengths. 

Samsung's vertically integrated structure allows it to use prototype components and new technology developed elsewhere in the company in the design lab. The company has overseas design labs to help uncover consumer trends in the various global markets in which it competes. 

Designers have to be integrators, researching user behavior, discovering what's happening in the market, as well as searching for a unique aesthetic, Lee says. 

"As a designer, my job is to blend new functions and technology with aesthetic beauty, as far as possible." 

"There are different teams studying new technology trends, working on future design trends and Samsung's own design identity, and they're all regularly exchanging ideas with designers." 

Fab-let?
Lee's latest project - a follow-up to the Galaxy model called the Note -- is a mini-tablet and phone, with a throwback stylus. Although it looks huge compared with a standard phone, its pinpoint apps and high definition screen should please those using it for video and gaming. 

The phone-tablet - or phablet - has sold more than 2 million units since its October launch, and was a crowd pleaser at the annual Consumer Electronics Show in Las Vegas in January. 

Lee said the design risk with the note was "breaking a taboo" about keeping handsets small enough to fit easily in your hand. 

"But smartphones are more about entertainment. The Note was created by simply breaking that taboo and focusing more on the new functions that smartphones require." 

Handsets are now Samsung's biggest earner - bringing in 8.3 trillion won ($7.4 billion) in operating profit last year - and the group's confidence has grown in tandem with its fattening patent book - it registered over 5,000 patents last year alone. 

"We were told so many times until the early part of last year that Samsung is not good at software. We're not hearing that as often any more," Samsung Chief Executive Choi Gee-sung said at the CES event in Las Vegas. Late last month, Choi went further and told reporters at the world's biggest annual mobile show in Barcelona that Samsung would not unveil its new Galaxy model at the Mobile World Congress for fear of rivals copying it. 

Yet there's not one software engineer or designer among the 17 Samsung Fellows, Samsung Group's in-house equivalent of the Nobel prize winners to reward those making a significant contribution to its success. Lee hopes his time will come. 

"I'm confident that one day Samsung will make a product that defines our time, and I hope it's one of mine."



Review: Apple's new iPad

NEW YORK: Beware the new iPad, not because it's an inferior product, but because it's a superior one. Using one is like living the life of a millionaire for a day, then getting dumped back in your regular life. Your eyes are now opened to how miserable your existence is.

The big culprit here is its stunner screen. It has four times the resolution of the previous models. That's a big, big jump, which makes text and high-resolution images look amazingly sharp and clear. High-definition movies look amazingly detailed.

At first, I wasn't that excited about the prospect of a high-resolution screen. For the past year and a half, I've read scores of books and more newspaper articles than I can count on the original iPad and the iPad 2. I've never felt that the screen wasn't sharp enough.

But after only a few hours with the third version, which went on sale last week and is known only as "the new iPad," it's like my eyes got really, really picky. Suddenly, I saw how clumsy and blurry text looked on the older models and how straight lines sawtoothed their way across the screen.

Color reproduction is also improved greatly over the previous models. I've never been unhappy with the way the iPad 2 displayed colors, but you can tell at a glance that the colors are more vibrant and nuanced on the new screen. On the old iPad, the Facebook icon looks blue; on the new one, you can see that it's more of a purple tone. Useful? Maybe not. But once you've used it, you won't want to go back to a less-colorful screen.

The new iPad's "Retina" screen, with its resolution of 2048 by 1536 pixels, is far better than the competition can muster, and I have no doubt it will set a new standard for portable devices. In fact, I wonder why we haven't had screens this good before. Why don't we have laptops like that? How about desktop monitors? We deserve better!

Now, the improved screen does come with a significant drawback: It draws a lot more power.

One reason is that the graphics chip now has four times as many pixels to handle. When a chip has more work to do, it draws more power.

Another reason: Smaller pixels let through less light, so even though there are more of them, the image-forming layer is darker than on a standard screen, sort of the way a denser mesh screen blocks more light. To counter this effect, Apple boosted the number of light-emitting diodes that shine through the screen from 36 to 84, according to research firm IHS iSuppli, which took a unit apart. More LEDs mean the screen's brightness ends up being the same, at the cost of higher power consumption.

Still, Apple has managed to keep battery life nearly the same. The company rates it at 10 hours of use, the same as the iPad 2, and my testing indicates that the figure holds up. But it did so by making the battery a lot bigger. That means the new iPad is heavier and thicker than the iPad 2. In each case, the increase is less than 10 percent - noticeable, but hardly a deal breaker.

The bigger battery also takes more time to charge. In my tests, I found it took about 50 percent longer to charge the new iPad than the iPad 2. It took just under seven hours for a full charge instead of four hours and 45 minutes. The new iPad needs to spend more time plugged in, and quick "top-up" charges are less effective.

The higher power consumption of the new tablet probably accounts for customers' observations that the new iPad runs hotter than the old one. It did for me, but it was never hot enough to be uncomfortable.

Another annoying thing is that for some applications, the text looks worse on the new iPad. This has to do with the mechanisms programmers chose in presenting text.

Applications that have been updated for the Retina screen look great, such as The New YorkTimes app. But head over to a PDF-viewing program called GoodReader, which hasn't been updated, and it's another story: Letters are more blurry and smeared. One can only hope that the developers update their applications quickly.

Did I say the new iPad costs the same as the old one? I did, but that's not the whole story. An indirect price increase has snuck in.

For $499, you get an iPad with 16 gigabytes of storage memory. That's the same amount you got in the original iPad for $499. In the two intervening years, the price of memory chips used in the iPad have fallen by about 70 percent, according to IHS iSuppli. So Apple could have given us an additional 8 gigabytes of memory, if it kept spending the same amount on chips. Instead, it's cut the amount of money it puts into memory chips and shifted spending toward the screen and cameras.

That would be fine, except that the Retina screen eats memory space. Many applications that have been upgraded for the display use more memory than before, presumably because their icons and pictures need to be that much more detailed. So those 16 gigabytes won't go as far as they did. After you've loaded your apps, you'll have less space for movies and photos.

Unfortunately, the "app bloat" effect isn't limited to the new iPad. The new, bigger apps will be delivered to older iPads as well, and in some cases iPhones, even though they can't take advantage of the upgrade.

In the past, I've recommended most iPad buyers get the cheapest version, with 16 gigabytes of memory. The 32-gigabyte version might be the better buy this time around. It galls me, though, that this model costs $100 more, for an additional memory chip that costs Apple about $17.

A couple of other upgrades in the new iPad are good to have, but not as revolutionary as the screen.

The processor is faster. Again, I've never actually wished for a faster processor in my iPad, but once you have one, it's welcome. In particular, there's less of a delay when firing up programs.

The camera on the rear is improved, now matching the one on the iPhone 4, with 5 megapixels of resolution. I use the iPad cameras for videoconferencing, not for photography, so this doesn't mean much to me. The lower-resolution camera on the front is unchanged from the iPad 2.

As before, there are step-up models with cellular broadband modems available for an additional $130. In the new iPad, these modems can access AT&T's and Verizon Wireless' faster "4G LTE" networks, which in many cases are faster than wired broadband. They come with added monthly fees, of course.

Another welcome change: You can dim the screen much further than you could on the iPad 2. That's a good thing if you like to use the tablet in bed before going to sleep. Staring at a bright screen in a dark room is hard on the eyes and might make it more difficult to fall sleep afterward.

When I first learned that Apple had boosted the battery capacity of the new iPad by 70 percent, I thought it was a pity that it didn't just dispense with the screen upgrade and extend the battery life to 17 hours. But the screen has won me over.

Once again, Apple has come up with a feature we didn't know we needed, but we actually do. 

Friday, March 23, 2012

Angry Birds Space is here!


Angry Birds Space is here!
Rovio's 'birds' have taken their battle against the egg-stealing pigs into space with Angry BirdsSpace. The Finnish videogame company's latest installment of the massively popular videogame launches today on iOS, Android, Mac and PC,

The game, which is available for download has been launched in collaboration with the US space agency, NASA. A video posted recently onNASA site showed flight engineer Don Pettit explains the properties of physics in space by using Angry Birds characters as props. At one point, Pettit fires a red bird down a space station corridor using a makeshift slingshot.

"This collaboration began with a simple Twitter exchange about birds and pigs in space, and it has grown into a tremendous outreach and education opportunity," David Weaver, a NASA spokesman, said in a statement.

"Games are fun and entertaining, but they also can be inspirational and informative."

He called the collaboration with Rovio and Angry Birds "an exciting way to get people engaged with NASA's missions of exploration and discovery, and get students energized about future careers in science and technology."

Peter Vesterbacka, Rovio's chief marketing officer, said the company wanted to create something "unique" for the game launch.

"NASA has been the perfect partner for our Angry Birds Space program, and we can't wait to work with them on creating more compelling educational experiences," Vesterbacka said.

Rovio said Angry Birds Space features 60 initial levels, new characters and familiar gameplay but with a "unique twist in a variable gravity environment."

"From the weightlessness of space to the gravity wells of nearby planets, fans can have fun with physics as they try out new gameplay possibilities," he said.

"The Angry Birds themselves have also transformed into superheroes, with new costumes and abilities."

The space station video is available at nasa.gov and angrybirds.com/space.

IBM PCjr

IBM PCjr
Year: 1983
Several computer-industry competitors went broke as rumours leaked of project "Peanut" by Big Blue, a consumer PC that would bring computing to the masses. "The PCjr has no design limitations," the company had declared.

When it made its debut in late 1983, the $800 PCjr's chiclet keyboard, which had 62 keys versus the IBM PC's 83, was its Achilles' heel.

Limited memory also hurt its chances. A massive inventory pileup of the machines followed. It soon was exacerbated by the 1984 launch of the Apple Macintosh. IBM killed the line in 1985.

Sony Betamax

Sony Betamax
Year: 1975

For Sony co-founder Akio Morita, the Betamax was one of Sony's most revolutionary products, with its ability to create pristine recordings of television shows on a stylish video-cassette recorder. "The public does not know what is possible; we do," Morita had said of Sony's products. 

Yet Sony's shorter recording time and higher price tipped the scales against it in a format war that saw cheap imports of competing VHS machines flood the market.

In the end, Sony's dreams of dominating home sales ended up in the ash heap. After years of dwindling sales, the line officially was killed in 2002.




Wednesday, March 21, 2012

China bans Ferrari search on Internet to suppress rumours


EIJING: China has reportedly bannedInternet users from searching the word Ferrari to suppress rumours that the son of a senior politician was killed in high-speed car crash.
The ban came after speculation that a young man killed on Sunday after his Ferrari 458 split in two in Beijing, was in the son of seniorCommunist party official.
All references to the Italian super car company were later mysteriously removed from China's online search engines, The Daily Mail reports.
It was also rumoured that two female passengers were also seriously injured in the high-speed crash, even though the Ferrari is strictly a two-person vehicle.
The Beijing Public Security Bureau refused to give media any information about the crash.
China's social media websites went into overload following the smash with people desperate to find out the identity of the driver. But nearly all content related to the crash has now mysteriously vanished with Ferrari banned as a search term on the nation's search engines, the report said.
Weibo, China's equivalent of Twitter used by 300 million people, removed all posts mentioning the accident and blocked online searches of the word Ferrari.
According to the paper, the speculation over the driver's identity could lead to awkward questions being raised about how a civil servant could afford to buy his son one of the world's most expensive cars.

Apple vs Android: The costly patent war


AN FRANCISCO: Before his death, Apple Inc'sSteve Jobs famously promised to go "thermonuclear" against smartphones running Google's Android software, saying they use technology ripped off from the iPhone.

The massive legal attack he launched, now in its third year, didn't destroy Android.

Instead, it's turned into a costly global war of attrition. In case after case involving dozens of patents, Apple has won small victories that force rivals into temporary retreat by requiring them to remove minor features from their devices. Apple has, in turn, lost some rounds and been forced to rework some of its products.

Two upcoming cases in the United States - one against Motorola and the other against Samsung- have the potential to strike deeper blows on either side. The trials involve the legal rights to the core technology behind smartphones and tablet computers and whoever loses could face large damages and increased costs. That could raise prices for consumers.

If Apple wins, Android manufacturers will have to come up with critical fixes or pay Apple a hefty fee to keep using its technology, according to several technology and legal analysts. Apple's foes, however, say the iPhone and iPad maker is just as vulnerable to claims it took ideas from other companies. Both Motorola and Samsung have countersued Apple.

At a January court hearing in the Motorola case, the judge suggested that, regardless of the outcome of the trial, neither side is going to achieve total victory.

"You're not going to shut down the smartphone," Chicago US Circuit Judge Richard Posner told Apple's lawyer, according to a transcript. "They're not going to shut down the iPhone."

Apple declined to discuss its patent strategy and has claimed in the past that its competitors "slavishly" copy the iPhone and iPad.

The company has a larger share of the US smartphone market than its rivals, thanks largely to the success of the iPhone 4S. Globally, however, Android devices outsell Apple. Android's global market share was nearly 50 per cent, while Apple's iOS software, which runs its mobile devices, had about 19 percent in 2011, according to research firm IDC.

Apple began its global patent fight against Android in March 2010, when it filed complaints against handset-maker HTC Corp in federal court in Delaware and before the US International Trade Commission. Litigation between Apple and Motorola broke out that October and Apple then sued Samsung in April 2011.

The week Apple sued HTC, Jobs told biographer Walter Isaacson he would "spend every penny" of Apple's then $40 billion cash pile on the Android fight.

"I'm going to destroy Android because it's a stolen product," Jobs said. "I'm willing to go thermonuclear war on this."

The company's cash has now grown to nearly $100 billion and Jobs's successor, Tim Cook, said on Monday that Apple would return some of it to investors as a dividend and buy back stock.

Google supplies Android to the smartphone makers for free, but has not been directly involved in the lawsuits because it does not make its own phone. Its pending acquisition of Motorola, though, will change that.

Among Apple's incremental victories so far is a German court injunction against Motorola over the "slide-to-unlock" feature on smartphones, a signature iPhone maneuver that allows users to access their phones without pressing too many buttons.

Motorola said it implemented a new design for the feature and that the injunction, handed down last month, would not impact the current supply or future sales.

In another example of Apple's success against competitors, Samsung changed the metal frame around the Galaxy Tab after a German court ruled for Apple last September.

Speaking broadly, Samsung spokesman Kevin Kim said in an email the company is confident the litigation will not impact its ability to provide mobile products to consumers.

Yet Apple has also had to change features on its products. Motorola won an injunction in Germany against Apple's iCloud push email function shortly after it lost on the "slide to unlock" feature.

Push email, a widely used technology, automatically informs users about new messages on phones and tablets. Apple played down the impact of the injunction in Germany, saying consumers could adjust their settings so that devices download new email at regular intervals.

When tech companies are forced to rework devices due to patent challenges, the risk is that the changes will annoy consumers and eventually cause them to switch products, said Colleen Chien, an IP professor at Santa Clara Law in Silicon Valley.

Chicago showdown
Apple's main US case against Motorola, over six of its patents, goes to trial in June before Posner, a renowned federal judge with a keen interest in intellectual property. He wrote an economic analysis of IP law - one of his dozens of books.

Posner has handed Apple some early victories on how language in Apple's patents will be defined for a jury - a crucial step in patent litigation. For instance, he adopted Apple's definition of a patent covering how Skype and other streaming video applications operate on smartphones.

A win for Apple on these kinds of patents - which cover core functions on phones - would force Motorola to either attempt a difficult technical fix, or to strip out the feature entirely, said Nick Rodelli, a lawyer and adviser to institutional investors for CFRA Research in Maryland.

Apple has said in court papers that a win on core patents would mean a "substantial overhaul" of Android, costing tens if not hundreds of millions of dollars for Motorola. "That's the game they're playing to win," Rodelli said.

Motorola is asserting three of its own patents against Apple relating to how data is transmitted wirelessly. Those are set for a second trial in June, also before Posner.

"We developed and patented technology 10 years ago in areas Apple is claiming to have invented five years later," said Neill Taylor, Motorola's chief IP counsel.

Taylor added that, if his company wins, Apple has much more to lose due to the volume of iPhone sales.

At the January hearing, Posner said that to win damages, Apple and Motorola would have to show how each patented feature impacted phone sales.

Fighting Samsung in California
In the other US federal trial, Apple and Samsung are battling over the South Korean company's Galaxy line of smartphones and tablets, which also use Android.

The trial is set for July in San Jose, California, before US District Judge Lucy Koh, who rejected Apple's attempt last year to get a quick shutdown of Samsung phone and tablet sales during the Christmas holiday. Apple still wants the sales ban and is appealing Koh's ruling.

Apple also has filed a barrage of new claims against Samsung in the California court, while Samsung has countersued. The two companies also have hearings scheduled before the ITC.

The July trial features Apple patents such as one that covers how touch-screen devices discriminate between one finger on the screen, or more, and respond accordingly.

This is a patent that goes to the core of how the devices operate, said David Sunshine, an IP lawyer who advises hedge funds for Cozen O'Conner, a law firm in New York. An Apple win, he said, would be costly for Samsung.

"They haven't hit the holy grail yet," Sunshine said. "But they've had some victories and they're hoping for that big victory."